naughtytaya.blogg.se

Angband spells
Angband spells






angband spells

While we were busy with the Witch-King, Sauron restored about 25% of his HP. I say that, but then his pathing turns out to be dumber than anticipated, so we just dig a closer corridor anyway. So what we do instead is dig a westerly corridor that we lure him into. This positioning is inconvenient, because we can't walk close to him to dig a short antisummoning corridor without him fixing his pathing and chasing us down in the open.

angband spells

Sauron, as it happens, is off to the south: Sometimes it just doesn't pay to be a Ringwraith. He did a grand total of 160 damage to us, and summoned a Great Swamp Wyrm.

angband spells

His melee is 2 10d10 hits and 2 7d7 EXP-drain hits his spells include a powerful Mana Bolt, high-level summoning spells including Summon Ringwraiths, and a bunch of spells that we can save against.Īnd after 10 turns in reach of our Mace of Disruption, he's fleeing the battle like his mommy's calling him for dinner. Rumors ain't always true, buddy! With only 6000 HP he'll be dying comparatively quickly. It is said that he is fated never to die by the hand of mortal man. He moves at speed, and commands legions of evil to do his bidding. His spells are lethal and his combat blows crushingly hard. Sauron, the Sorcerer tries to teleport away. *** LOW HITPOINT WARNING! ***Īnd now we're at 157/916 HP Time to break out the big healing spell!īy the time Sauron's half-dead, we've expended slightly more than half our mana, all on healing spells. Sauron, the Sorcerer invokes a storm of raw magic. Sauron hits us with Whirlpool and Ice Bolt a few times we just drink from our gigantic stash of Potions of Healing to clear up the stunning, rather than potentially waste time on casting Heal with a 15% failure rate. Granted that we let our HP go unhealed a bit longer than we should have, but we're now at 383/916 HP. *** LOW HITPOINT WARNING! *** Sauron, the Sorcerer hits you. It was a great hit! You miss Sauron, the Sorcerer. That melee hurts! We have a 52% chance to hit him in melee, incidentally we just got unlucky. Sauron, the Sorcerer hits you.Īnd we have to heal already. In the 13 turns before Sauron reaches us, we manage to knock off 80% of the Hydra's HP. He has 10500 HP, +20 speed, and a glaring non-immunity to acid, so we'll be choppin' him in this fight.įirst on the scene is the Lernaean Hydra, though. And his spells are painful too, and include all the best summoning spells including Summon Uniques. Sauron's melee disenchants and drains charges, and really hurts besides (2x 10d12, 2x 8d12).

angband spells

He has many servants, and rarely fights without them. His eyes glow with power and his gaze seeks to destroy your soul. Mighty in spells and enchantments, he created the One Ring. So, hey - at least we don't have to hunt them down.Ĭorridor complete here they come! Sauron's flavor text: He's hanging out with the Witch-King of Angmar and the Lernaean Hydra. But now they won't bother us during the fight.įinally we track Sauron down in the opposite corner of the map from where we entered: Not because there's anything worthwhile in there there's nothing but crap. Sauron is late to his own party, so we smash apart the remnants of the Graveyard with our Mace of Disruption. The most dangerous thing left in there is a Dracolich. We have 4 Scrolls of Banishment left we burn one on Liches and another on Wraiths, nigh-totally neutering the Graveyard. Sauron's level has a Graveyard smack in the middle of it.








Angband spells